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AI Insights · Timothy · July 2024

Q2 2024 iOS Performance of Top Pirate Games in the US

Explore the Q2 2024 performance trends of the leading pirate-themed games on iOS in the US. Sensor Tower's data provides insights into downloads and user engagement.

Q2 2024 iOS Performance of Top Pirate Games in the US

In Q2 2024, the pirate-themed gaming category on iOS exhibited varied trends across top titles in the US. Here's a glimpse into the performance of these swashbuckling adventures, with data courtesy of Sensor Tower.

Pirates of the Caribbean : ToW saw a notable peak in revenue during mid-May, reaching a high of $243K, before falling to $12K by the end of June. Weekly active users data for the title was not available.

Moving on to Sea of Conquest: Pirate War, the game experienced its revenue apex in mid-April at $193K, but it later dipped to $34K by late June. Downloads fluctuated, with a high of 42K in mid-June, and weekly active users increased towards the end of the quarter, peaking at 61K.

For Pirate Raid: Caribbean Battle, revenue data was not available until the end of May, where it then saw a spike to $64K in early June and a drop to $5K by late June. Downloads started at 1K in early April and fell to zero by mid-June, with no weekly active users reported for most of the quarter.

Pirate Kings™ showed a varied revenue pattern, with a notable $40K in late April, but this was followed by a decrease to $11K by the end of June. No data on downloads or weekly active users was available for this title.

Lastly, Go Go Magnet! experienced a revenue drop from $29K at the start of April to zero by the end of June. Downloads were minimal throughout the quarter, and no data on weekly active users was provided.

For more in-depth insights and data, Sensor Tower's platform is the go-to resource for understanding app performance trends.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024